#commando #NES #takeThatFlag //
Thanks to @NES_Longplay for the walk-through/play-through. This was a late add, should’ve been out sometime in ’20… but, you know… today is the day it gets published to no fault of our own. Nor the scheduling mechanism.
To no avail, the stars aligned etc., Commando became reality. Game play is fantastic, painful long arduous process, leading to a never ending cycle of failed attempts. Unless of course you wait 20+ years, you’ve got yourself the ole’ map published on the web somewhere… and a cause of energy drink, coffee or tea. You might need a lot more, but let’s live big; in the moment. Believe you me, wish we had the map way back when. Although, have to admit, this game was one of those games that never ended… hence the need for walk-through. Commando is still on the list of ‘have not’s, meaning it’s still on the bucket list of games to dig up, play and complete the game. That’s where we live you today, 20 years in the making.